Immersive engineering instruction: Using Virtual Reality to enhance students’ experience in the classroom
Jordan Henstrom, Raffaele De Amicis, Christopher A. Sanchez, Yelda Türkan
Topics & Concepts
UsabilityVirtual realityComputer scienceContext (archaeology)Cognitive loadGRASPWorkforceProcess (computing)Human–computer interactionCognitionMultimediaPsychologySoftware engineeringBiologyEconomicsOperating systemNeurosciencePaleontologyEconomic growthVirtual Reality Applications and ImpactsVisual and Cognitive Learning ProcessesSpatial Cognition and Navigation