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The Application of Intelligent Algorithms in the Animation Design of 3D Graphics Engines

Wenrui Bao

2021International Journal of Gaming and Computer-Mediated Simulations82 citationsDOIOpen Access PDF

Abstract

With the rapid improvement of computer hardware capabilities and the reduction of cost, the quality of game pictures has made a qualitative breakthrough, which has reached or exceeded the picture effect of many dedicated virtual reality engines. On the basis of the design and implementation of the virtual reality 3D engine, the rendering queue management method is proposed to improve the frame rate. Based on the object-oriented design method, emitter regulator particle rendering mode, and traditional bone skin animation technology, the key structure technology in skeletal animation is analyzed, and the animation controller used to control animation playback and key structure interpolation operation is designed, which achieves the ideal animation effect. Finally, a prototype system based on engine is implemented.

Topics & Concepts

Computer scienceRendering (computer graphics)AnimationSkeletal animationComputer animationComputer graphics (images)Key frameInteractive skeleton-driven simulationComputer facial animationCharacter animationFrame (networking)TelecommunicationsDigital Media and Visual ArtVirtual Reality Applications and ImpactsAugmented Reality Applications
The Application of Intelligent Algorithms in the Animation Design of 3D Graphics Engines | Litcius