Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective
Ersin Dincelli, Alper Yayla
Topics & Concepts
AffordanceVirtual realityInteractivityContext (archaeology)Perspective (graphical)MainstreamComputer scienceNarrativeField (mathematics)Human–computer interactionMetaverseMultimediaPhilosophyPaleontologyTheologyBiologyPure mathematicsLinguisticsArtificial intelligenceMathematicsVirtual Reality Applications and ImpactsSport Psychology and PerformanceAction Observation and Synchronization