Moments-based interface reconstruction, remap and advection
Mikhail Shashkov, Eugene Kikinzon
Topics & Concepts
Polygon meshPolygon (computer graphics)AdvectionRegular polygonMoment (physics)Eulerian pathComputer scienceMethod of moments (probability theory)Interface (matter)MathematicsAlgorithmMathematical optimizationGeometryApplied mathematicsLagrangianPhysicsClassical mechanicsFrame (networking)Parallel computingStatisticsMaximum bubble pressure methodTelecommunicationsThermodynamicsEstimatorBubbleFluid Dynamics and Heat TransferAdvanced Data Storage TechnologiesComputer Graphics and Visualization Techniques