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The S-BAN: Insights into the Perception of Shape-Changing Haptic Interfaces via Virtual Pedestrian Navigation

Adam J. Spiers, Eric M. Young, Katherine J. Kuchenbecker

2022ACM Transactions on Computer-Human Interaction12 citationsDOIOpen Access PDF

Abstract

Screen-based pedestrian navigation assistance can be distracting or inaccessible to users. Shape-changing haptic interfaces can overcome these concerns. The S-BAN is a new handheld haptic interface that utilizes a parallel kinematic structure to deliver 2-DOF spatial information over a continuous workspace, with a form factor suited to integration with other travel aids. The ability to pivot, extend and retract its body opens possibilities and questions around spatial data representation. We present a static study to understand user perception of absolute pose and relative motion for two spatial mappings, showing the highest sensitivity to relative motions in the cardinal directions. We then present an embodied navigation experiment in virtual reality (VR). User motion efficiency when guided by the S-BAN was statistically equivalent to using a vision-based tool (a smartphone proxy). Although haptic trials were slower than visual trials, participants’ heads were more elevated with the S-BAN, allowing greater visual focus on the environment.

Topics & Concepts

Haptic technologyWorkspaceComputer scienceHaptic perceptionHuman–computer interactionPerceptionVirtual realityComputer visionPedestrianEmbodied cognitionVirtual machineFocus (optics)Artificial intelligenceInterface (matter)Motion (physics)Mobile deviceRobotEngineeringPsychologyTransport engineeringMaximum bubble pressure methodOpticsPhysicsParallel computingOperating systemBubbleNeuroscienceTactile and Sensory InteractionsGaze Tracking and Assistive TechnologyHearing Impairment and Communication
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