Non-iterative generation of an optimal mesh for a blade passage using deep reinforcement learning
Innyoung Kim, Sejin Kim, Donghyun You
Topics & Concepts
Polygon meshMesh generationComputer scienceJacobian matrix and determinantBlade (archaeology)Robustness (evolution)Knot (papermaking)AlgorithmMathematical optimizationMathematicsFinite element methodApplied mathematicsEngineeringMechanical engineeringStructural engineeringChemical engineeringChemistryComputer graphics (images)GeneBiochemistryAdhesion, Friction, and Surface InteractionsTurbomachinery Performance and OptimizationVibration and Dynamic Analysis