Litcius/Paper detail

Applying the COM-B model to understand wearable activity tracker use in children and adolescents

Amy Creaser, Stacy A. Clemes, Daniel D. Bingham, Sílvia Costa

2022Journal of Public Health12 citationsDOIOpen Access PDF

Abstract

Abstract Aim Wearable activity trackers (wearables) are increasingly popular intervention tools for increasing child and adolescent physical activity (PA) levels. However, the large-scale habitual use of wearables in children and adolescents is unknown. This study investigated the prevalence of wearable use in children and adolescents, and what factors impact their use. Subjects and methods This study utilised a cross-sectional survey and the ‘Capability, Opportunity, Motivation and Behaviour’ (COM-B) model was applied to explore what child/adolescent and parental characteristics impact wearable use. Parents/guardians of 5- to 17-year-olds were invited to complete the survey. The survey was open internationally, and consisted of between 19 and 23 questions, depending on child/adolescent wearable use. Multinomial logistic regression analyses were conducted to explore variables impacting wearable use, in children (5 to 9 years) and adolescents (10 to 17 years). Results The survey was completed by 652 parents, representing 831 children/adolescents. Most children/adolescents had never used a wearable ( n = 429; 51.6%), and 252 (30.3%) and 150 (18.1%) currently or had previously used a wearable, respectively. Child age and sex, capability, opportunity and motivation for PA were associated with wearable use, and differences were present between child (5 to 9 years) and adolescent (10 to 17 years) wearable use. Conclusions This study offers a novel contribution to the understanding of child and adolescent habitual wearable use, and what impacts wearable use in these age groups.

Topics & Concepts

Wearable computerWearable technologyIntervention (counseling)Activity trackerPsychologyMedicineComputer sciencePsychiatryEmbedded systemMobile Health and mHealth ApplicationsObesity, Physical Activity, DietChild Development and Digital Technology