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The Animation Transformer: Visual Correspondence via Segment Matching

Evan Casey, Víctor Pérez, Zhuoru Li

20212021 IEEE/CVF International Conference on Computer Vision (ICCV)34 citationsDOI

Abstract

Visual correspondence is a fundamental building block on the way to building assistive tools for hand-drawn animation. However, while a large body of work has focused on learning visual correspondences at the pixel-level, few approaches have emerged to learn correspondence at the level of line enclosures (segments) that naturally occur in hand-drawn animation. Exploiting this structure in animation has numerous benefits: it avoids the memory complexity of pixel attention over high resolution images and enables the use of real-world animation datasets that contain correspondence information at the level of per-segment colors. To that end, we propose the Animation Transformer (AnT) which uses a Transformer-based architecture to learn the spatial and visual relationships between segments across a sequence of images. By leveraging a forward match loss and a cycle consistency loss our approach attains excellent results compared to state-of-the-art pixel approaches on challenging datasets from real animation productions that lack ground-truth correspondence labels.

Topics & Concepts

Computer scienceAnimationArtificial intelligenceComputer visionTransformerVisualizationComputer animationPixelGround truthRendering (computer graphics)LandmarkComputer graphics (images)EngineeringElectrical engineeringVoltageAdvanced Vision and ImagingHuman Pose and Action RecognitionHuman Motion and Animation
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