Learning maths with a tangible user interface: Lessons learned through participatory design with children with visual impairments and their educators
Ana Cristina Pires, Ewelina Bakała, Fernando González Perilli, Gustavo Sansone, Bruno Fleischer, Sebastián Marichal, Tiago Guerreiro
Topics & Concepts
Context (archaeology)Participatory designSet (abstract data type)Interface (matter)Human–computer interactionProcess (computing)Citizen journalismComputer scienceUser interfaceMultimediaPsychologyMathematics educationEngineeringWorld Wide WebProgramming languageParallelsBubblePaleontologyOperating systemParallel computingMechanical engineeringBiologyMaximum bubble pressure methodTactile and Sensory InteractionsCognitive and developmental aspects of mathematical skillsEducation and Technology Integration