Litcius/Paper detail

Designing for children's values

Salma Elsayed-Ali, Elizabeth Bonsignore, Hernisa Kacorri, Mega Subramaniam

202013 citationsDOI

Abstract

This paper presents findings from an exploratory study with four children, ages 8 to 13 years, related to children's values in technology. The purpose is twofold: 1) to better understand children's values in a localized context both irrespective of and with respect to an established psychological value framework, and 2) to see how children translate and embed their preferred values into novel technology ideas during an intergenerational co-design session. Preliminary findings indicate that all children identified their families and houses as important to them, ranked Happiness and Equality as top Rokeach Value Survey (RVS) values [24], and created value-sensitive design ideas ranging from a personalizable world in VR to a "Happiness Bot."

Topics & Concepts

Computer scienceTeaching and Learning ProgrammingInnovative Human-Technology InteractionChild Development and Digital Technology