Leveraging user preference in the design and evaluation of lower-limb exoskeletons and prostheses
Kimberly A. Ingraham, Maegan Tucker, Aaron D. Ames, Elliott J. Rouse, Max K. Shepherd
Topics & Concepts
ExoskeletonPreferenceHuman–computer interactionRoboticsWearable computerComputer scienceSet (abstract data type)Artificial intelligenceMetric (unit)Perspective (graphical)Wearable technologyField (mathematics)Key (lock)RobotSimulationEngineeringMathematicsEmbedded systemStatisticsProgramming languagePure mathematicsOperations managementComputer securityProsthetics and Rehabilitation RoboticsMuscle activation and electromyography studiesStroke Rehabilitation and Recovery