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An Augmented Reality Children’s Book Edutainment through Participatory Content Creation and Promotion Based on the Pastoral Life of Psiloritis

Antonis Ntagiantas, Markos Konstantakis, John Aliprantis, Dimitris Manousos, Lefteris Koumakis, George Caridakis

2022Applied Sciences14 citationsDOIOpen Access PDF

Abstract

Augmented reality (AR) provides excellent learning potential, especially in a school environment. Multiple students can share the virtual scene and interact with it using the mobile interface as a hand-held display in AR children’s books. Students’ participation is an essential element of learning, and one of AR’s greatest strengths is its ability to promote collaborative experiences. An augmented reality children’s book edutainment through participatory content creation and promotion based on the pastoral life of Psiloritis has been recommended through this study, highlighting the features of AR to reveal educational values unique to AR and studying approaches for incorporating these characteristics into the typical education curriculum.

Topics & Concepts

Augmented realityPromotion (chess)CurriculumCitizen journalismContent (measure theory)SociologyPedagogyMultimediaComputer sciencePsychologyHuman–computer interactionWorld Wide WebPolitical scienceMathematicsMathematical analysisLawPoliticsAugmented Reality ApplicationsMobile Learning in EducationEnvironmental Engineering and Cultural Studies
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