Litcius/Paper detail

HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion

Chun-Miao Tseng, Po‐Yu Chen, Shih Chin Lin, Yuwei Wang, Yu-Hsin Lin, Mu-An Kuo, Neng-Hao Yu, Mike Y. Chen

2022CHI Conference on Human Factors in Computing Systems15 citationsDOI

Abstract

Teleportation, which instantly moves users from their current location to the target location, has become the most popular locomotion technique in VR games. It enables fast navigation with reduced VR sickness but results in significantly reduced immersion. We present HeadWind, a novel approach to improve the experience of teleportation by simulating the haptic sensation of air drag when rapidly moving through the air in real life. Specifically, HeadWind modulates bursts of compressed air to the face and uses multiple nozzles to provide directional cues. To design the wearable device and to model airflow speed and duration for teleportation, we conducted three formative studies and a design session. User experience evaluation with 24 participants showed that HeadWind significantly improved realism, immersion, and enjoyment of teleportation in VR (p<.01) with large effect sizes (r>0.5), and was preferred by 96% of participants.

Topics & Concepts

TeleportationComputer scienceImmersion (mathematics)DragSimulationEngineeringMathematicsPhysicsQuantum entanglementAerospace engineeringQuantumPure mathematicsQuantum channelQuantum mechanicsVirtual Reality Applications and ImpactsTactile and Sensory InteractionsInteractive and Immersive Displays