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My avatar makes me feel good? The effect of avatar personalisation and virtual agent interactions on self-esteem

Wei Jie Dominic Koek, Vivian Hsueh Hua Chen

2024Behaviour and Information Technology21 citationsDOIOpen Access PDF

Abstract

The theory of Objective Self-Awareness (OSA) and related studies suggest that embodiment of personalised avatars may induce self-awareness and influence self-esteem.Additionally, the Computers Are Social Actors (CASA) paradigm suggests that humans may mindlessly respond to computers in ways that are similar to human interactions.Based on those assertions, it is plausible that virtual embodiment of a personalised avatar and interactions with a virtual agent can shift selfesteem.However, those effects on self-esteem have not been thoroughly examined in past studies.To address these research gaps, a 2 (avatar personalisation: personalised vs. non-personalised avatar) 2 (virtual agent interaction valence: positive vs. negative) between-subjects experiment was conducted using a Virtual Reality (VR) simulation (N =171).Findings from the study showed that there was no effects of avatar personalisation and virtual agent interaction valence on state self-esteem change.However, the pairwise comparisons present some preliminary indications that avatar personalisation and positive interactions with a virtual agent may facilitate improvements in state self-esteem altogether.Implications of the study findings are discussed.

Topics & Concepts

AvatarPersonalizationHuman–computer interactionComputer sciencePsychologyWorld Wide WebVirtual Reality Applications and ImpactsDeath Anxiety and Social ExclusionMedia Influence and Health
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