Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR
Guilherme Gonçalves, Miguel Melo, Luís Barbosa, José Vasconcelos-Raposo, Maximino Bessa
Topics & Concepts
HeadsetAvatarComputer scienceVirtual realitySimulationBitTorrent trackerHuman–computer interactionComputer visionComputer graphics (images)Eye trackingTelecommunicationsVirtual Reality Applications and ImpactsSport Psychology and PerformanceAction Observation and Synchronization