A Review of Gamification in Virtual Reality (VR) Sport
Nurshamine Nazira Mohd Nor, Mohd Shahrizal Sunar, Azyan Yusra Kapi
Abstract
PURPOSE: To identify the main findings from research on gamified virtual reality in sport METHODS: The digital databases for this review were searched and visited on 19 May 2019. Gamification AND (“virtual reality” OR sports fitness) were used as a search string or keyword in the paper selection
Topics & Concepts
Virtual realityHuman–computer interactionPsychologyComputer scienceVirtual Reality Applications and ImpactsDiverse Topics in Contemporary ResearchEducation and Learning Interventions