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A Review of Gamification in Virtual Reality (VR) Sport

Nurshamine Nazira Mohd Nor, Mohd Shahrizal Sunar, Azyan Yusra Kapi

2020EAI Endorsed Transactions on Creative Technologies27 citationsDOIOpen Access PDF

Abstract

PURPOSE: To identify the main findings from research on gamified virtual reality in sport METHODS: The digital databases for this review were searched and visited on 19 May 2019. Gamification AND (“virtual reality” OR sports fitness) were used as a search string or keyword in the paper selection

Topics & Concepts

Virtual realityHuman–computer interactionPsychologyComputer scienceVirtual Reality Applications and ImpactsDiverse Topics in Contemporary ResearchEducation and Learning Interventions
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