A review study on eye-tracking technology usage in immersive virtual reality learning environments
Rustam Shadiev, Dandan Li
Topics & Concepts
Eye trackingDuration (music)Tracking (education)Computer scienceInclusion (mineral)Task (project management)Fixation (population genetics)Virtual realityData collectionMultimediaPsychologyHuman–computer interactionArtificial intelligenceEngineeringMedicinePedagogyPopulationEnvironmental healthSystems engineeringLiteratureSocial psychologyStatisticsArtMathematicsVirtual Reality Applications and ImpactsGaze Tracking and Assistive TechnologyVisual and Cognitive Learning Processes