Litcius/Paper detail

A Usability Study of Low-Cost Wireless Brain-Computer Interface for Cursor Control Using Online Linear Model

Reza Abiri, Soheil Borhani, Justin Kilmarx, Connor Esterwood, Yang Jiang, Xiaopeng Zhao

2020IEEE Transactions on Human-Machine Systems42 citationsDOIOpen Access PDF

Abstract

Computer cursor control using electroencephalogram (EEG) signals is a common and well-studied brain-computer interface (BCI). The emphasis of the literature has been primarily on evaluation of the objective measures of assistive BCIs such as accuracy of the neural decoder whereas the subjective measures such as user's satisfaction play an essential role for the overall success of a BCI. As far as we know, the BCI literature lacks a comprehensive evaluation of the usability of the mind-controlled computer cursor in terms of decoder efficiency (accuracy), user experience, and relevant confounding variables concerning the platform for the public use. To fill this gap, we conducted a two-dimensional EEG-based cursor control experiment among 28 healthy participants. The computer cursor velocity was controlled by the imagery of hand movement using a paradigm presented in the literature named imagined body kinematics (IBK) with a low-cost wireless EEG headset. We evaluated the usability of the platform for different objective and subjective measures while we investigated the extent to which the training phase may influence the ultimate BCI outcome. We conducted pre- and post- BCI experiment interview questionnaires to evaluate the usability. Analyzing the questionnaires and the testing phase outcome shows a positive correlation between the individuals' ability of visualization and their level of mental controllability of the cursor. Despite individual differences, analyzing training data shows the significance of electrooculogram (EOG) on the predictability of the linear model. The results of this work may provide useful insights towards designing a personalized user-centered assistive BCI.

Topics & Concepts

Brain–computer interfaceUsabilityComputer scienceHeadsetHuman–computer interactionVisualizationCursor (databases)Motor imageryElectroencephalographyArtificial intelligencePsychologyPsychiatryTelecommunicationsEEG and Brain-Computer InterfacesGaze Tracking and Assistive TechnologyNeuroscience and Neural Engineering